Rhythm of War Page 20

Kaladin had some three hundred Windrunners at this point—though only around fifty full knights. Almost all of the surviving original members of Bridge Four had bonded a spren by now, as had many of the second wave—those who had joined him soon after he had moved to Dalinar’s camp. Even some of the third wave—those who had joined the Windrunners after moving to Urithiru—had found a spren to bond.

There, unfortunately, progress stopped. Kaladin had lines of men and women ready to advance and say the oaths, but there weren’t willing honorspren to be found. At this point, there was only a single one he knew of who was willing, but didn’t have a bond.

But that was another problem for another time.

Lopen and Drehy moved up beside him, floating slowly, brilliant Shardspears forming in their waiting hands. Kaladin reached overhead and seized his own spear as it formed from mist, then thrust it forward. His Windrunners broke apart, flying out to meet the approaching Heavenly Ones.

Kaladin waited. If Leshwi was among this force, she’d spot him. Ahead, the first of the Heavenly Ones met Windrunners, proffering spears in challenge. Each gesture was an offer of one-on-one combat. His soldiers accepted, instead of ganging up on the enemy. The layman might have found that odd, but Kaladin had learned to use the ways of the Heavenly Ones and their ancient—some might say archaic—methods of fighting.

The paired Windrunners and Fused broke off to engage in contests of skill. The resulting confrontation looked like two streams of water crashing into one another, then spraying to the sides. In moments, all of the Windrunners were engaged, leaving behind a handful of Fused.

In small-scale skirmishes, the Heavenly Ones preferred to wait for opportunities to fight one-on-one, instead of doubling up on enemies. It wasn’t always so—Kaladin had twice been forced to fight multiples at once—but the more Kaladin fought these creatures, the more he respected their ways. He hadn’t expected to find honor among the enemy.

As he scanned the unengaged Fused, his eyes focused on one in particular. A tall femalen with a stark red, black, and white skin pattern, marbled like the turbulent mixing of three shades of paint. Though her features were different, the pattern seemed much the same. Plus there was something about the way she held herself, and the way she wore her long crimson and black hair.

She saw him and smiled, then held out her spear. Yes, this was Leshwi. A leader among the Fused—high enough that the others deferred to her, but not so high that she stayed behind during fights. A status similar to Kaladin’s own. He held out his spear.

She darted upward, and Kaladin swooped to follow. As he did, an explosion of light expanded below. For a brief moment Kaladin glimpsed Shadesmar, and he soared in a black sky marked by strange clouds flowing like a roadway.

A wave of power surged through the battlefield, causing Windrunners to burst alight. Dalinar had fully opened a perpendicularity, becoming a reservoir of Stormlight that would instantly renew any Radiant who drew near. It was a powerful edge, and one of the reasons they continued to risk bringing the Bondsmith on missions.

Stormlight raged inside Kaladin as he flew after Leshwi. She trailed white and red cloth behind her, slightly longer than the others’ garments; it flowed in a swooping, fluid response to her actions as she turned and curved around, leveling her spear at Kaladin and diving toward him.

Fully trained Windrunners had several important advantages in these battles. They had much greater potential speed than the Heavenly Ones, and they had access to Shardweapons. One might have thought these advantages insurmountable, but the Heavenly Ones were ancient, practiced, and cunning. They had trained for millennia with their powers, and they could fly forever without running out of Voidlight. They only drained it to heal, and—he’d heard—to perform the occasional rare Lashing.

And, of course, the Fused had a singular terrible edge over Kaladin’s people: They were immortal. Kill them, and they’d be reborn in the next Everstorm. They could afford a recklessness that Kaladin could not. As he and Leshwi clashed—spears slamming together, each grunting as they tried to slide their weapon around and stab the other—Kaladin was forced to pull away first.

Leshwi’s spear was lined with a silvery metal that resisted Shardblade cuts. More importantly, it was set with a gemstone at its base. If the weapon struck Kaladin, that gemstone would suck away Kaladin’s Stormlight and render him unable to heal—a potentially deadly tool against a Radiant, even one infused by Dalinar’s perpendicularity.

As soon as Kaladin broke away, Leshwi dove deeper, trailing fluttering cloth. He followed, Lashing himself downward and plummeting through the battlefield. A beautiful chaos, each pair dancing their own individual contest. Leyten zipped past directly overhead, chasing a Heavenly One dressed in grey-blue. Skar shot beneath Kaladin, nearly colliding with Kara as she scored a hit on her opponent.

Orange singer blood sprayed in the air, individual drops splashing Kaladin on the forehead, other drops chasing him as he swooped toward the ground. Kara didn’t have a Blade yet; she would have said the Third Ideal by now, he was certain. If only she had a spren.

Kaladin pulled up near the ground, skimming the stone by inches, orange blood raining down around him. Ahead, Leshwi dodged through a crowd of screaming refugees.

Kaladin followed, darting between Leven the cobbler and his wife. Their horrified screams, however, made him slow. He couldn’t risk colliding with bystanders. He flew up to the side, then pulled to a stop in the air, watching, anticipating.

Nearby, Lopen skimmed past. “You all right, gancho?” he called to Kaladin.

“I’m fine,” Kaladin said.

“I can fight her if you want a breather!”

Leshwi emerged on the other side, and Kaladin ignored Lopen, zipping after. He and Leshwi brushed the outer buildings of the town, rattling stormshutters. He discarded his spear, and Syl appeared near his head as a ribbon of light. He controlled his general direction with Lashings, using his hands, arms, and the contours of his body to govern fine motions. This much air rushing around him gave him the ability to sculpt his trajectory, almost as if he were swimming.

He increased his speed with another Lashing, but Leshwi dodged down through the crowds again. Her recklessness almost cost her as she buzzed a group under the protection of Godeke the Edgedancer. He was a hair too slow, and his Shardblade only sliced off the end of her trailing robes.

She turned away from the people after that, though she stayed near the ground. The Heavenly One couldn’t go as fast as a Windrunner, and so she focused on sudden turns or weaving around obstacles—requiring Kaladin to moderate his speed and remain unable to press one of his strongest advantages.

He followed, the chase thrilling him in part because of how well Leshwi flew. She turned again, this time coursing in close to the Fourth Bridge. She slowed as they skimmed along the side of the enormous vehicle, and she peered at the wooden construction keenly.

She’s intrigued by the airship, Kaladin thought, following. She likely wants to gather as much information about it as she can. In Jasnah’s interviews with the two Heralds—who had lived thousands of years—it had come out that they too were amazed by this creation. As incredible as it seemed, modern artifabrians had discovered things that even the Heralds hadn’t known.

Kaladin broke off the chase for a moment, instead soaring over the top of the large ship. He spotted Rock standing at the side of the vehicle with his son, delivering water to the refugees. When Rock saw Kaladin gesturing, the large Horneater snatched a spear from a pile placed there and Lashed it into the air. It shot up to Kaladin, who grabbed it, then Lashed himself after Leshwi.

Prev page Next page