Keys to the Demon Prison Page 51


Eventually Bracken eased away from Kendra and nudged Seth. "Time for the bosun's whistle."


Seth removed the whistle from the case, stood, and gave three long calls. Two minutes later, he repeated the calls. And again two minutes later.


The moon went behind heavy clouds, dimming their view of the sea. Seth continued to toot the whistle every couple of minutes. When the moon came out again, a large rowboat was approaching, still some distance out.


The whistling had awakened Vanessa and Trask. Seth stowed the whistle, and everyone gathered their gear. The rowboat ran aground, and a pair of seamen splashed out into the water. Seth had seen zombies, and he had seen wraiths. These figures appeared to be somewhere in between. Not as dark or graceful as wraiths, they moved with much more agility and competence than zombies. Their brown, knotted flesh looked lean and tough.


After scanning the murky ocean a final time for any sign of Hugo or the satyrs, Seth waded into the cold water with the others, accepting help from an undead seaman to climb into the rowboat. A second pair of undead sailors awaited inside, manning the large oars. Once everyone was aboard, the pair of seamen on the beach pushed the boat back into the water, then scrambled inside.


The boat accommodated all of them comfortably, but would have barely fit the satyrs. Hugo would certainly have been too big. Seth consoled himself that they had not left Hugo behind needlessly.


The sailors at the oars managed the craft with efficient competence. If there were dangerous shoals nearby, Seth saw no sign of them. The rowboat progressed quickly away from the shore, bobbing up and down on the swells.


Seth listened carefully to the undead sailors, but, as with the Standing Dead, he detected no thoughts. He tried to start conversations mentally, but sensed no response.


The moon hid behind the clouds again. Rowing across the black, undulating water felt creepy. Everything was surreal: the rolling motion of the vessel, the salty tang in the air, the undead mariner sitting beside him, an oxidized ring dangling from his shriveled earlobe. Seth noticed that Bracken had an arm around Kendra.


They had been rowing for a long time when Bracken arose. He held up a hand, and a bright ball of white light rose from his fingers, casting a ghostly light over the wooden ship looming beside them.


"Whoa," Seth mouthed, impressed by the size.


The ship had three tall masts, hung with complex rigging, but no sails. Far above the water awaited decks of different heights, bordered by ornate railings. The wood looked old and weathered but not rotten. Seth could see the name of the ship engraved in metal. An elaborately carved mermaid figurehead hung at the front, face panicked, arms chained to her sides.


Paying no heed to the added radiance, the undead sailors maneuvered the rowboat alongside the Lady Luck. Seth heard the buzz of a motor. Turning, he saw a motorboat approaching over the water.


"They found us," Trask said.


"Up the ladder," Bracken instructed.


Seth waited while the others climbed, until only he and Bracken remained in the rowboat with the four undead seafarers. One of the sailors motioned for them to scale the ladder.


"We have friends coming," Seth explained.


Showing no evidence of comprehension, the sailor gestured once again for them to climb. Taking his time, Seth shuffled over to the ladder. The motorboat was drawing near. He adjusted his sword belt and fiddled with the case Cormac had given him.


"Wait," Newel called. "We're here. Sorry it took so long. I think we damaged the boat. Hugo had to rescue us from a few sandbars."


The engine died, and the motorboat drifted forward to thump against the rowboat, jostling the occupants. Newel and Doren sprang into the rowboat.


"These are our friends," Bracken said. "They travel with us."


The undead sailors made no move to stop them. Seth started up the ladder, followed by Bracken. Looking down, Seth saw Hugo transfer gingerly into the rowboat, the vessel wobbling beneath his weight. A moment later, the golem was following Doren up the side of the ship.


When Seth reached the top, he found the others huddled together, confronted by a crowd of twenty undead deckhands. Although the raggedly dressed sailors made no aggressive movements, a threat was implied by their grouping and their posture. Bracken, Newel, Doren, and Hugo joined Seth and the others.


"The captain's cabin will be at the stern," Bracken said, pointing. "I imagine they'll want us to wait here while you secure our passage. We need this to work. Whether or not we could stand against these cursed seamen, we can't make the ship ferry us to our destination."


"No problem," Seth said, gritting his teeth. He walked away from his friends, passing among the undead sailors. He kept one hand on the hilt of Vasilis and tried to betray no fear. None of the sailors impeded his way, and, as he left them behind, some of his concerns faded.


He walked to the door of the captain's cabin, considered knocking, then just opened it. The shadowy room looked richly furnished. A fine rug covered much of the floor. Detailed maps and charts hung on the walls. The desk was small but ornate, and the generous bunk had silky sheets.


The room appeared to be empty.


Kneeling, Seth opened the case, removed the music box, wound it, and placed it on the floor. Nothing happened. He opened the lid to the music box, and it began to chime.


Immediately the air started to swirl, and the temperature plunged. The door banged shut, and the shadows suddenly became much deeper. Maps and charts fluttered on the walls, and papers took flight from the desk. He saw no personage, but Seth knew that he was no longer alone. An inexplicable Presence had joined him.


Why have you imposed upon me? inquired a girlish voice in his mind. Although she sounded childlike, Seth intuited that the speaker was ancient.


"I have to reach Shoreless Isle," Seth said. "This is the only way I know to get there."


You did not come alone. What is the meaning of the unicorn? The golem? The girl was clearly displeased.


"I am traveling with friends to prevent a catastrophe," Seth said. "Will you take us?"


Will I take you? The words stung his mind, and he flinched. I will not. I hate that island. You and your companions will join my crew. Except for the unicorn and the golem, who will go into the deep.


"That's not acceptable," Seth said, worried, hand straying to the pommel of his sword.


Not acceptable! Have you any idea who you are dealing with? I heeded the summons, as promised. After you come aboard, I do as I will. You do not belong here. I will not bargain with you. Away! Deliver my verdict to your companions.


Seth drew Vasilis, and the warm comfort of rage awakened inside of him. Confidence crowded out his doubts and fears, and he felt shame for how he had been cowering. His friends were counting on him! The sword flared red, brightening the room and revealing a faint form in the corner. It looked like a sparse cloud of dust motes in the shape of a woman with long hair. Vasilis tugged him toward the hazy entity.


"Enough nonsense," Seth commanded, resisting the eager pull of his sword. "I've been through too much to argue with a thousand-year-old child. My friends and I go to our deaths. You are merely the ride. I summoned you politely. You will provide us with safe passage, or your existence will end as I carve your ship into matchsticks and your crew into fish bait." Silence.


My apologies, came the timid response, all menace gone. You carried yourself like a fraud at first. You are cruel to tease us so. Cause us no harm, and I hereby grant you and your companions passage to Shoreless Isle.


"You have three days," Seth said. "We need to be ashore well before sunrise."


As you say, Great One.


Seth turned to go. "I'd prefer if this were the last time we have to speak."


With no disrespect intended, I would prefer the same.


Chapter 26 Shoreless Isle


Kendra leaned against the railing near the front of the Lady Luck, gazing out over the gloomy water. Although clouds currently obscured the full moon, she could see for a good distance. The ship advanced smoothly and steadily. Even during the storm the day before, the Lady Luck had remained miraculously level, cutting through the heaving water with unnatural haste.


During their three days at sea, the undead sailors had never raised a single sail. In fact, once the sailors had dispersed after Seth returned from the captain's cabin, Kendra had not seen much of her undead shipmates. They mainly stayed down in the hold, never venturing into the forecastle where she and her friends were sleeping.


Bracken had wakened her a few minutes ago. Their voyage almost over, her friends were readying their equipment. Kendra had come up here to peek at Shoreless Isle, but she had not yet glimpsed land.


"See anything?" Seth asked, startling her.


"Not yet."


"How far can you see?" he asked.


"I don't know. A few hundred yards, I guess."


Her brother chuckled. "I can't even see the water."


"We'll all see land soon enough."


They stood together in silence.


"Have you smooched Bracken yet?" Seth asked.


"No, sicko," Kendra replied with annoyance. "That's none of your business!"


"You've been pretty cuddly," Seth observed.


"He's just keeping me warm," Kendra said. "He's trying to comfort me. And he might need a little comfort."


"I know what might give him some extra courage," Seth said, puckering his lips.


Kendra shoved him. "Don't be an idiot."


Seth laughed. "Just for the record, you may not have many more chances."


Kendra scowled. "I know. Hey, I see something."


"What?"


"Mist."


Seth rolled his eyes. "Mist doesn't count as news."


"No, lots of mist. A wall of mist. You'll see, we're getting closer to it."


"See anything in the mist?" Seth asked after a moment. "No. It's too thick."


Kendra watched as the bowsprit pierced the vaporous wall. A moment later, she felt the dampness on her face and hands, and tasted it when she inhaled.


"You're right," Seth said. "That was sudden."


Bracken came up from behind. "All our gear is ready."


"Any word on reinforcements?" Seth asked.


"Agad is on his way," Bracken said. "I can't get into specifics. Nagi Luna has been watching us a lot lately. We caught her eye once we boarded this ship. She's watching us right now."


Kendra shivered. "Can you tell where she is?"


"She's nearby, on the island," Bracken said. "Inside the dome. I can't discern much else. She's not really worried about us, just interested."


"Can you brighten up the mist?" Seth asked.


"I'm not sure you'd like what you saw," Bracken said. "Undead guardians on jagged teeth of rock."


"I'm starting to hear them," Seth said. "Most of them are moaning. A few sound thirsty. Some are inviting us to join them."


"You can see them?" Kendra asked Bracken.


"I can sense them," Bracken said. "Huge beasts in the water as well. They keep away from our ship, though."


As the ship continued forward, Kendra heard a churning, sucking sound up ahead and a little to the right. "Do you hear that?"


"The whirlpool?" Bracken asked. "It will get louder."


The Lady Luck passed right by the gurgling vortex, never swerving or rocking. As the ominous sucking of the whirlpool receded, the mist began to thin.


"I see the island," Kendra said. "It's big. I can't see the whole thing. There are lots of sharp rocks in the water. I don't see any beach, just waves pounding rugged stone."


A moment later, the Lady Luck slowed to a halt.


"This must be our stop," Bracken said.


They descended to the main deck, where a pair of undead mariners ushered them over to the side. Down below, two rowboats awaited them, crewed by more undead sailors.


"They even brought Hugo a boat," Seth said.


"These zombie pirates think of everything," Warren said. "I'm going to recommend the Lady Luck to my friends."


Kendra climbed down the side of the ship between Bracken and Seth. All of them went in one boat, except for Doren and Hugo. Once the passengers were situated, the rowers began maneuvering away from the ship.


As the launches glided toward the island, the moon broke through the clouds, brightening the scene. Everywhere Kendra looked, water sprayed against treacherous rocks, the frothy foam reflecting the moonlight. She could not envision how they would reach the shore without drowning.


In the volatile water, the smaller boat did not enjoy the same supernatural stillness as the Lady Luck. Kendra clung to the gunwale as the boat pitched and rocked, cold spray slopping over the sides. Fighting hard, the rowers guided the craft through a turbulent slalom course of menacing boulders. Three times Kendra closed her eyes as a crash seemed imminent, but each time the undead seamen managed to dodge the obstacle.


The forbidding shore drew near, fountains of brine exploding over angular rocks and blasting up through blowholes. The rowboat surged forward with the breaking waves, and Kendra braced for the inevitable collision, ready for the craft to shatter against unforgiving stone. At the last moment, oars thrashing, the rowboat veered left, lurching sideways under a stone arch into a small, hidden cove.


Although mostly sheltered from the breakers, the water in the cove rose and fell erratically. The boat containing Hugo entered after them. Steep rock faces surrounded the cove on all sides. The rowers piloted the boats over to the most climbable face.


Hugo lunged out of his boat, finding purchase on the steep slope. The golem reached out, and, as the water level in the cove rose high, Bracken guided Kendra into his hand. Holding Kendra in one earthen hand, Hugo quickly scaled the face. From the top, Kendra peered down as the others disembarked and scrambled up the steep slope. Bracken created a floating ball of light to help illuminate the climb.

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